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View Full Version : Unintentional God-mode and Other Problems


xSamhainx
07-10-2006, 21:40
+++++++++++++THE ALMOST INVINCIBLE WARRIOR!!!+++++++++++++++++++++

This weekend, I ran thru the mines on the way to go save the Thane on the other side, in Olde Dwarvesville. The mine was one of the starkest examples of my newfound invincibility, I simply could not accrue any type of damage, and it made the entire mine an absolutely dreadful excersize in tedium. Im not at my home pc now, so I'll say I was roughly level 10, majoring in heavy combat and what have you, and I took really no damage the entire mines. Lure the things away from the crystals, all of them pounding on me, and I'm getting no damage. I took no damage from the skells either. I finally get thru the mines, grab my new giant pals, and proceed to combat everything on the map until the first big showdown. As I picked up more troops, I just left them behind on hold and I took on whole groups of the foe no problem, war/storm beasts and snowcats, barely getting any damage. No damage from the towers either.

This happened also with the thieves den over by Sevenkeeps, literally no damage at all while soloing them. As the thieves kept warping in, I must have had ten of them pounding away on me, still not even a smidgeon as i sat there one by one slowly executing them. Boring as hell. I was worried at Westguard when I portaled to the leader of the cult and subsequently had his whole support staff pounding on me. No problem, they didnt do any dmg either.

It's getting to where I just leave others behind on hold, just so's they dont get hurt. Maybe level-scaling upward according to the strength of your main hero or something would help, I dont know, but I do know at the current level it makes me just want to set a macro to plug away while i go make a sandwich or something. With God Mode and the auto-switch thing (see below)that mine was a truly mind-numbing experience

================ AUTO-SWITCHING TARGETS GRIEF ===============

Im finding that when closing in on a foe and using a special ability, such as head blow or whatever that deals big damage or incapacitates, after administering the blow the character will start attacking another enemy. This is maddening in groups, where you have several of your units all ordered to wipe out a specific unit and after using their special, they turn and start attacking something else.

In the Dwarven mine, my avatar alone, this was most obvious as i was attacking the ghosts as i attracted them away from the crystals. Nail one of them with a stunning blow, and then my char turns and starts hacking on the enemy next to him! In a part of the game where every second counts, this was really frustrating. I feel as if I have to constantly be telling the unit "hit him, hit him, hit him" for chances he'll just randomly pick another foe. Annoying as heck